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Pixplant or crazybump
Pixplant or crazybump










pixplant or crazybump
  1. PIXPLANT OR CRAZYBUMP SOFTWARE
  2. PIXPLANT OR CRAZYBUMP FREE

Re: No bump bug (Lumion free sp2 B8) Reply 5 on: December 14, 2011, 10:18:17 pm. Now clone away the edges and use several different clone sources so it's not obvious its a cloned image.įor images that need much editing it can be a good idea to have a copy of the un offset image underneath and use a layermask on the top layer to paint away the edges and show the image underneat.Ī good practice is also to remove any too obvious part of the texture as these things makes tileing more visible.Īnother good rule is to use textures that are quadratic with sizes such as 256x256, 512x512, 1024x1024 and so on since they use the least amount of memory compared to their size. I would say: pixplant, crazybump, shadermap or even NDO2. Make sure you have "wrap around" choosen. With the two layers flattened go to Filters->Other->Offset and set horisontal and vertical offset to half the image width.

PIXPLANT OR CRAZYBUMP SOFTWARE

It is a feature-rich software designed to save time and effort to transform images. This way you have the original layers there for any future editing. PixPlant is a comprehensive solution for creating textures and 2D maps. Now make duplicates of both layers and flatten then. What "overlay" does is that it darkens the bright parts and lightens the dark parts so we hopefully ends up with a more evenly lit image. Substance (I believe) is going to work the same way CrazyBump and PixPlant do, but you'll likely be able to import your spec maps from 3D Coat to help it along. Most of the time though, I find that 3D Coat does a wonderful job by itself. Now set that layers blend mode to overlay and turn down opacity until the image looks more evenly lit. I sometimes do this with textures that I will later enhance, using PixPlant. Then gaussian blur the image quite much as we just want to correct over all lighting. Pues bien a simple vista parecen dos mapas de normales comunes ahora vamos a ver como se ve en un software de modela 3D despus de armar el material. primero el CrazyBump este es el mapa de normales logrado con este software. If it isnt, do this: Make a duplicate layer of the image and turn down saturation to grayscale and invert it. Aqu estn los resultados obtenidos despus de pasarlas por cada uno de los softwares. Otherwise it will be impossible to make it tileable. Well well I'll try to rewrite it AGAIN.įirst make sure the image is somewhat evenly lit. I wrote a whole tutorial and when pressing Submit something went wrong and it didnt get posted.












Pixplant or crazybump